YW1 -> YW2

For Yo-kai Watch 1 to Yo-kai Watch 2, the only change you need to make is NPCs:

  • You might need to place npcs in an npc.pck for them to register.
  • If the YW1 NPC has OnTalk scripts, you must convert them into a trigger in the YW2 map’s .xq file:
    • You can do this by recompiling the NPC for Yo-kai Watch 2 via NPCMake
  • The NPCs AppearCond might need adjusting if the Cond dosent work in Yo-kai Watch 2. This is an extremely simple process and definetly the easiest port.