YW1 -> YW2
For Yo-kai Watch 1 to Yo-kai Watch 2, the only change you need to make is NPCs:
- You might need to place npcs in an
npc.pckfor them to register. - If the YW1 NPC has
OnTalkscripts, you must convert them into a trigger in the YW2 map’s.xqfile:- You can do this by recompiling the NPC for Yo-kai Watch 2 via NPCMake
- The NPCs
AppearCondmight need adjusting if the Cond dosent work in Yo-kai Watch 2. This is an extremely simple process and definetly the easiest port.